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Boar - Monsters - D&D Beyond Sign In Boar Monster Rules Create A Monster Browse Homebrew Boar Boar Medium Beast, Unaligned Armor Class 11 (natural armor) Hit Points 11 (2d8 + 2) Speed 40 ft. STR 13 (+1) DEX 11 (+0) CON 12 (+1) INT 2 (-4) WIS 9 (-1) CHA 5 (-3) Senses Passive Perception 9 Languages -- Challenge 1/4 (50 XP) Proficiency Bonus +2

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Giant Boar. Charge. If the boar moves at least 20 feet straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 7 (2d6) slashing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone . Relentless ( Recharge s after a Short or Long Rest ).

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Giant Boar Monsters Charge. If the boar moves at least 20 feet straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 7 (2d6); {"diceNotation":"2d6","rollType":"damage Short or Long Rest).

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Character in: Monsters, Beast, CR 2, Monster Manual Giant Boar Sign in to edit From Monster Manual, page 323. Categories Community content is available under CC-BY-SA unless otherwise noted. From Monster Manual, page 323.

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Giant Boar Large beast · Unaligned Armor Class: 12 (natural armor) hit Points: 42 (5d10 + 15) Speed: 40ft. Str 17 Dex 10 Con 16 Wis 7 Int 2 Cha 5 Senses: passive perception 8 Languages: error Challenge: 2 Traits Charge.

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Giant Boar - DnD content Giant Boar Creatures » Beasts » Giant Boar Large beast, unaligned Armor Class 12 (Natural Armor) Hit Points 42 (5d10 + 15) Speed 40 ft. Senses Passive Perception 8 Languages — Challenge 2 (450 XP) Charge.

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Boar, Giant. If the boar moves at least 20 ft. straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 7 (2d6) slashing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone. Relentless (Recharges after a Short or Long Rest).

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Giant Boar — Dungeons & Dragons 5th Edition System Reference Document documentation Giant Boar ¶ Large beast, unaligned Armor Class 12 (natural armor) Hit Points 42 (5d10 + 15) Speed 40 ft. Senses passive Perception 8 Languages - Challenge 2 (450 XP) Charge.

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Charge. If the boar moves at least 20 feet straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 7 slashing damage.If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone. Relentless (Recharges after a Short or Long Rest). If the boar takes 10 damage or less that would reduce it to 0 hit points, it is.

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Giant Boar. Charge. If the boar moves at least 20 feet straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 7 ( 2d6) slashing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone. Relentless (Recharges after a Short or Long Rest).

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Giant Boar Large beast, unaligned Armor Class 12 (natural armor) Hit Points 42 (5d10 + 15) Speed 40 ft. Senses passive Perception 8 Languages -- Challenge 2 (450 XP) Charge. If the boar moves at least 20 feet straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 7 (2d6) slashing damage.

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Monster Rules Create A Monster Browse Homebrew Giant Boar Giant Boar Large Beast, Unaligned Armor Class 12 (natural armor) Hit Points 42 (5d10 + 15) Speed 40 ft. STR 17 (+3) DEX 10 (+0) CON 16 (+3) INT 2 (-4) WIS 7 (-2) CHA 5 (-3) Senses Passive Perception 8 Languages -- Challenge 2 (450 XP) Proficiency Bonus +2 Charge.

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Giant Boar - D&D 5E Monsters, Demons, Dragons and other beings Giant Boar Large beast, unaligned Challenge: 2 / XP: 450 Armor Class: 12 (Natural Armor) Hit Points: 42 (5d10 + 15) Speed: 40 Senses: Passive Perception 8 Languages: -- Traits Charge

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Giant Boar 5e Stats Monster & Creature DnD (2023) Guide Giant Boar 5e By: Bryan Truong DnD Creatures, Dungeons & Dragons Name: Giant Boar Size: Large Type: beast Alignment: Giant Boar Giant Boar 5e stats Armor class: 12 Hit Points: 42 Hit Dice: 5d10 Hit Points Roll: 5d10+15 Speed: Walk 40 ft. Strength: 17 Dexterity: 10 Constitution: 16